Project Manager / Менеджер проекта (IT, Gamedev)
Описание
Способы связаться
+79263114828 (Mobile)
budkinevgeny@gmail.com
www.linkedin.com/in/budkinevgeny
(LinkedIn)
Основные навыки
Разработка продуктов
Управление продуктами
Координация проекта
Евгений Будкин
Game Producer \ Product Owner
Москва, Москва, Россия
Общие сведения
Game Producer и Product Owner с более чем 15-летним опытом
в геймдеве. Вёл проекты полного цикла — от идеи до релиза и
live-оперирования. Опыт в жанрах Match-3, Solitaire, RPG, HOG и
MMORPG. Умею формировать команды, задавать продуктовый
вижен и достигать бизнес-целей через аналитику и управление
процессами.
Готов продиагностировать и раскачать вашу игру. Full time \ Part
time
Локация: Москва
____
Game Producer and Product Owner with 15+ years of experience in
the gaming industry, starting my career in 2008. Skilled in managing
the full production cycle — from concept and roadmap to live
operations and evolution. Business-oriented mindset with strong
expertise in monetization, KPI-driven decision making, and market
analysis.
Passionate about games both as a creator and a player. Family man,
husband, and father, combining professional achievements with
personal values.
I'm ready to diagnose and rock your game. Full time \ Part time
Location: Moscow
Опыт работы
G5 Games®
Game Producer
сентября 2021 - сентября 2025 (4 года 1 месяц)
Managed multiple projects at different stages of development, from pre-
production to live evolution.
Page 1 of 4
Led production of Mahjong Journey (Solitaire), The Wild West (Match-3),
Sheriff of Mahjong (Solitaire), and several pre-production projects (Match-3,
Match-3+HOG, Solitaire with ad-based monetization).
Oversaw full-cycle project development: from concept and roadmap to team
building and budget planning.
Defined and maintained project vision aligned with business goals and KPIs
through continuous analysis.
Achievements & Learnings:
Gained experience working in a large, technology-driven team with well-
established processes.
Pursued my passion for games while aligning production with company
business goals and KPIs.
2RealLife
Project Manager
февраля 2014 - сентября 2021 (7 лет 8 месяцев)
Reworked game features and content to evolve projects and improve player
experience.
Redesigned monetization models, achieving nearly 2x revenue growth.
Managed web and mobile development teams across multiple projects.
Conducted market analysis and conceptualized new mobile projects.
Led full-cycle mobile game development from concept to App Store/Google
Play launch for several Match-3 and Puzzle titles.
Achievements & Learnings:
Learned to work with existing web game projects, identifying problems and
potential growth.
Successfully transferred a browser game to mobile with a full development
cycle.
Boosted game revenue by almost 2x through new ideas, ensuring long-term
profitability growth.
Gained strong expertise in building mobile projects from scratch to release.
Acquired experience managing multiple development teams simultaneously
while balancing budget and business goals.
Game Insight
Lead Game Creative Designer
2012 - марта 2013 (1 год)
Developed and ported browser-based games to mobile platforms.
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Designed and integrated mini-games to improve monetization and retention.
Created new game features and enhanced user engagement.
Achievements & Learnings:
Gained hands-on experience in mobile game development and browser-to-
mobile porting.
Learned how to design and implement new features to drive key project
metrics.
Innova Systems
3 года 9 месяцев
Game Producer (MMORPG)
сентября 2009 - сентября 2011 (2 года 1 месяц)
Built and managed the project team for MMORPG development.
Coordinated tasks and roadmap planning for project launch and ongoing
development.
Designed monetization strategies and analyzed project performance to ensure
business goals were met.
Achievements & Learnings:
Learned the fundamentals of business orientation in games: how they
generate revenue and what is required for success.
Head of Project Service Department / Client Support Sector
января 2008 - августа 2009 (1 год 8 месяцев)
Established the Client Support Sector to handle current and future company
projects.
Managed a team of over 30 client managers, overseeing daily operations and
interdepartmental collaboration.
Developed business processes and performance analysis reports to optimize
team efficiency.
Designed an employee motivation system to improve productivity and
retention.
Achievements & Learnings:
Learned to value and understand the target audience, recognizing its problems
and needs.
Образование
Page 3 of 4
Московская международная академия
Лингвистика
Московский институт лингвистикиПрофессиональный колледж 2 Page 4 of 4
12 июля, 2016
Сергей
Город
Новосибирск
Возраст
46 лет (11 июля 1979)
30 ноября, 2016
Анатолий
Город
Новосибирск
Возраст
69 лет (16 августа 1956)
9 июля, 2016
Игорь
Город
Новосибирск
Возраст
31 год ( 1 января 1995)